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Two Truths & a Lie. spot the lie, defend your truth.

Everyone writes three things about themselves. Two are true. The room argues, then votes, and you find out which of your colleagues has been holding out on you.

The icebreaker everyone has been made to do badly. This one keeps the statements private until you reveal them, tallies the votes, and scores both the fooling and the spotting.

3 to 30 players·Free for up to 10 players·In the room or over a call
Kristina's turn0:20

Which one is the lie?

  • I once shared a lift with a Formula One driver
  • I have never owned a passport
  • I can ride a unicycle

Vote from your phone. Fool the room and you score too.

11 of 14 votes in

What actually happens

The icebreaker that does not feel like one.

Everyone types three statements into their phone and marks which one is false. You tap a button and the first person's statements appear on the shared screen, whether that is a TV, a screenshare, or just your laptop on the table. The room reads them: "I once shared a lift with a Formula One driver." "I have never owned a passport." "I can ride a unicycle."

Then the debate. Someone says the Formula One one is too specific to be made up. Someone else points out she just got back from Japan, which rather rules out the passport. The unicycle is too odd to lie about. Everyone votes from their phones.

You reveal. Half the room was wrong. The scores move: a point to everyone who spotted it, and a point to her for every person she fooled. Next person up.

The rules

How Two Truths & a Lie actually plays.

How to play

  1. 1

    Each player writes three statements about themselves on their device: two true, one false. Mark the lie before submitting.

  2. 2

    The host shows one person's statements at a time. Ask questions and discuss which statement sounds false.

  3. 3

    When the host opens voting, everyone except the presenter chooses the statement they think is the lie.

  4. 4

    The host reveals the lie and updated scores, then moves to the next person. The game ends after each submitted player has presented.

How to win

Each correct vote earns 1000 points. On your own turn, earn up to 1000 based on the share of voters you fooled: half for 500, or everyone for 1000. Highest total wins.

What makes it work

  • The ultimate icebreaker

    Works for strangers and old friends alike

  • People are always surprised by what they learn about each other

  • Forces creativity

    The more convincing the lie, the better

  • Running leaderboard keeps the competition alive after every turn

While you host

Guide the conversation one reveal at a time.

Submission tracking and separate voting, reveal and leaderboard steps leave the host in charge of the room.

Leaderboard

2 of 3 presentations

  • 1KRKristina1st place1,500
  • 2PRPrecious2nd place1,000
  • 3MAMark3rd place500
Example scores after two of the three players have presented

Example final podium

Kristina wins

Mark

1,500

2

Kristina

2,500

1

Precious

1,000

3

Example scores after all three players have presented

See who is ready to present

During writing, the host screen shows a submission count and the names of people who have finished. Wait for the group before starting the presentations.

Watch the votes come in

While voting is open, the host view shows the number of votes received and the tally beside each statement. Check the count before choosing Reveal Lie.

Reveal first, show the standings next

Show Leaderboard gives the result its own moment before Next Player. Scores save at each reveal, so completed presentations still count if you end the game early.

Keep the writing private and the stories shared.

Around a dinner table

Give everyone a moment to write on their own device. Put the host screen where the group can read the statements together.

In a virtual introduction

Share the host view, then give the presenter time to answer questions aloud. Keep players' statement-entry screens out of the screen share.

With room and remote guests

Read each statement aloud and invite questions from both groups before voting. Keep the presenter near a microphone so remote guests hear their answers.

Use cases

Introduce new people. Discover old stories.

Choose a loose theme together, and let everyone decide what they are comfortable sharing.

  • Onboarding and team offsites

    Give introductions something to discuss.

    Invite new colleagues to write about hobbies, first jobs or places they have lived. They prepare their statements privately, then each person gets a turn in front of the group. Leave the voting closed while colleagues ask questions, and open it when the discussion is ready.

    Plan a team icebreaker
  • Dinner parties and birthdays

    Find the story your friends missed.

    Ask friends to choose details the others might not know, even after years together. Everyone votes individually, so a confident guess from one friend need not become the table's answer. Reveal the lie, let its owner tell the real story, then show the standings.

    Explore party icebreakers
  • Community introductions

    Meet the people behind the names.

    Open a club meeting or new cohort with everyday topics such as food, travel or hidden skills. Keep the writing stage open while people settle on their statements. Neegma shuffles the presentation order, so the organiser does not have to pick who speaks first.

    Plan a community session

Play format

A score for each storyteller.

Play as individuals so everyone's stories and guesses count towards their own result.

Individual play

Two ways to earn points.

A convincing lie and a good eye for other people's stories both help your score. There are no team scores, and nobody is eliminated after a wrong guess.

Best for

introductions or catching up with a familiar group.

Before you start

Two Truths & a Lie questions

How does Neegma know which statement is the lie?
You mark the lie when you submit your three statements. Neegma uses that choice for the reveal and scoring; it does not fact-check your stories.
Is there a timer for discussion?
No. The host decides when to open voting and reveal the result, so you can ask follow-up questions before choosing.
Can I edit my statements after submitting?
No. Check your three statements and the selected lie before submitting. Once sent, you wait for the host to begin the presentations.
How do players join?
Start a session and share its link or QR code. Players open it in their browser, enter a name and join you in the lobby. They don't need an account or an app. The joining guide covers team selection and what guests see next.
Can I include Two Truths & a Lie in a ready-made event?
Yes. Browse free and paid session templates for prepared game lineups, or build your own template with Two Truths & a Lie included. A template saves your game selection, order and available settings so you can run it again with another group. The template guide explains playlists and other session flows.
What can we play alongside Two Truths & a Lie?
Neegma has 15 games in its library. Try Missing Letter for a quick word puzzle, or browse all games to build a varied lineup. In a template session, the included games and session flow determine which game you can choose next.
Can we play in person, remotely or as a hybrid group?
Yes. Share the host screen on a TV, projector or video call, and have players join on their own devices. Neegma runs the game; your room or call carries the conversation. The screen-sharing guide covers the setup, and the large-event guide helps you plan for venue Wi-Fi and bigger audiences.
What happens if someone loses connection?
Return to the same browser tab on the same device and use Rejoin when it is offered. A new browser or device may be treated as a new player, and when someone can resume depends on the game. The reconnecting guide explains how to recover a place without resetting the whole group.
Can players share their results and keep their achievements?
Yes. After an online game finishes, players can use Share result to share or download their card. Save My Results emails the result and records an achievement, even before a player has an account. Signing up with the same email connects those saved results. Leave time to save before starting the next game.
How many people can play, and is it free?
The suggested group size is 3 to 30 players. The Free plan includes up to 10 players and 5 sessions a month, with no card required. For larger groups, compare a one-off Party Plan with a Pro subscription on pricing and choose the allowance that fits your event.

More about hosting? Visit the help center.

Which two facts will you share?

Invite your group and start Two Truths and a Lie.