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Song Association. one word, one song.

A word lands on the screen and you have seconds to sing a song that contains it. Miss it and the next team gets a five-second window to steal.

Karaoke without booking a booth, buying a machine, or making anyone sing a whole song. One line is enough, and the word is right there on their phone.

2 to 50 players·Free for up to 10 players·In the room or over a call
Turn 6 · Team Blue0:15

Sing a song with this word

FIRE

Any real song counts. The room is the judge, you have the final say.

Miss it and Team Gold gets five seconds to steal

What actually happens

The room turns into a karaoke standoff.

The word "fire" appears on every phone and it is your turn. Fifteen seconds. Your brain deletes every song you have ever heard, then someone hums a riff and suddenly you are belting a chorus you forgot you knew.

You nail it. A thousand points. The next word is "rain" and the team across the room freezes, runs the clock down, and misses. Now it is your steal: five seconds, same word, and you already have one loaded.

By round three the quiet one has revealed an encyclopaedic memory for nineties R&B and nobody is looking at their phone except to read the next word.

The rules

How Song Association actually plays.

How to play

  1. 1

    The host reveals a word for the current player or team and starts the timer.

  2. 2

    Sing a short phrase containing the word before time runs out. The host marks Got It or Missed.

  3. 3

    After a miss, the host can offer the next player or team one five-second steal on the same word.

  4. 4

    Continue with the next regular turn. After everyone has played, check the scores and start another round or finish.

How to win

Earn 1000 points for a valid song on your normal turn and 500 for a successful steal. A miss scores zero. Highest total wins.

What makes it work

  • Everyone sings, the host is the judge

  • Steal missed words from your rivals for bonus points

  • The word shows on every player's phone, no need to shout it out

  • Plays in teams or as individual players

  • Choose the number of rounds before you start

While you host

You cue the word and call the result.

There is room between turns to introduce the singer, settle an answer or explain the next steal.

Leaderboard

After round 3

  • 1TBTeam Blue1st place3,500
  • 2TGTeam Gold2nd place2,000
  • 3TCTeam Coral3rd place1,000
Example team scores after three rounds

Example final podium

Team Blue wins

Team Gold

5,500

2

Team Blue

6,500

1

Team Coral

4,000

3

Example team scores after eight rounds

Reveal on your cue

Reveal Word starts the timer and puts the word on everyone's devices. Wait until the singer is ready; the next word stays hidden between turns.

Choose whether to offer a steal

After marking a miss, choose Offer Steal or Skip Steal. You decide each time, so a missed word does not automatically start another countdown.

Give the standings their moment

Once every team or player has taken a turn, the round leaderboard shows the totals. Start another round or finish the game from that screen.

Give every singer a clear sound.

At a party

Lower the background music and put the word screen where the singer can see it. Leave the host close enough to hear the lyric.

On a video call

Have the current singer unmute before you reveal the word. One voice at a time makes short lyrics easier to hear over the call.

With guests joining remotely

Test a short sung phrase through the room microphone first. Remote players should hear the same lyric the host is judging.

Use cases

Make room for a little singing.

A short phrase is enough, with no backing track or karaoke equipment required.

  • Hen dos and bridal showers

    Pass the chorus around.

    Mix friends and family into teams so different music memories have a place. Each singer only needs the phrase containing the word, rather than a full performance. Between turns, let the group name the song before you reveal the next word.

    Plan wedding celebrations
  • Christmas and end-of-year parties

    Bring a chorus to the dinner table.

    Prepare a seasonal word set or use the standard words for a round after dinner. Decide whether carols, jingles and parodies count. A missed word can go to the next team for a steal, giving the listening table a reason to keep a song ready.

    Plan a party session
  • Remote team socials

    Turn the Friday call into a sing-off.

    Split the call into teams and reveal each word once the current singer is ready. Everyone sees the same word on their device, so they can follow even if the screen share is small. End at the round leaderboard when it is time to sign off.

    Plan a virtual game session

Build a set around your subject, guests or occasion in the Playground.

Customise Song Association

Play format

Sing for yourself or your team.

The word is visible to everyone, but the current player or team answers first.

Teams

Take turns representing your team.

A teammate represents the group on each singing turn. The role rotates between rounds, while everyone on the team shares its running total.

Best for

groups playing for a shared music score.

Individuals

Put your own song memory to work.

Each person gets a place in the singing order and keeps their own score. Pick this format when you want to compare individual song memory.

Best for

smaller groups where everyone wants their own turn.

Before you start

Song Association questions

Does a steal replace the next player's normal turn?
No. A steal is an extra five-second chance at the missed word, worth 500 points. The next player or team still gets their regular turn with a new word.
How much time do we have to find a song?
Choose 10, 15 or 20 seconds per turn. The default is 15 seconds, and every steal lasts five seconds.
Can the host replace an unsuitable word?
Yes. Skip Word draws another word and restarts the normal turn timer for the same player or team. Use it when you want a fresh prompt without recording a miss.
How do players join?
Start a session and share its link or QR code. Players open it in their browser, enter a name and join you in the lobby. They don't need an account or an app. The joining guide covers team selection and what guests see next.
Can I use my own words?
Yes. Use Neegma's ready-made content or create a reusable set of words in the Playground. Type your own or import a spreadsheet, then shape the set around your subject, guests or occasion. You can edit and reuse your set whenever you host.
Can AI help me create a Song Association set?
Yes. AI generation is available to every signed-in host, including the Free plan. Describe the topic and audience, review the preview, add the batch, then edit the questions before hosting. Each successful batch uses one credit. The AI guide explains credits and how to write a useful brief.
Can I include Song Association in a ready-made event?
Yes. Browse free and paid session templates for prepared game lineups, or build your own template with Song Association included. A template saves your game selection, order and available settings so you can run it again with another group. The template guide explains playlists and other session flows.
What can we play alongside Song Association?
Neegma has 15 games in its library. Try Word Art for a fast spoken-word challenge, or browse all games to build a varied lineup. In a template session, the included games and session flow determine which game you can choose next.
Can we play in person, remotely or as a hybrid group?
Yes. Share the host screen on a TV, projector or video call, and have players join on their own devices. Neegma runs the game; your room or call carries the conversation. The screen-sharing guide covers the setup, and the large-event guide helps you plan for venue Wi-Fi and bigger audiences.
What happens if someone loses connection?
Return to the same browser tab on the same device and use Rejoin when it is offered. A new browser or device may be treated as a new player, and when someone can resume depends on the game. The reconnecting guide explains how to recover a place without resetting the whole group.
Can players share their results and keep their achievements?
Yes. After an online game finishes, players can use Share result to share or download their card. Save My Results emails the result and records an achievement, even before a player has an account. Signing up with the same email connects those saved results. Leave time to save before starting the next game.
How many people can play, and is it free?
The suggested group size is 2 to 50 players. The Free plan includes up to 10 players and 5 sessions a month, with no card required. For larger groups, compare a one-off Party Plan with a Pro subscription on pricing and choose the allowance that fits your event.

More about hosting? Visit the help center.

Which song comes to mind?

Start a session, reveal a word, and let the first player sing.